﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Photon.SocketServer.Rpc;

namespace BloxDTO
{
    public class World
    {
        [DataMember(Code = 0, Name = "Name")]
        public string Name { get; set; }
        [DataMember(Code = 1, Name = "SettingsID")]
        public long SettingsID { get; set; }
    }
}
